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PROJECT TASKS

Fix Resolution of 360 Renders 

Photos & Videos of Cathedral Interior 

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1. Photos

2. Videos

Cathedral Interior in Maya 

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1. Interior Structure 

2. Ceiling 

3. Benches

4. Altar Steps 

5. Image & Movie Planes

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Sculpt Debris in ZBrush

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1. Heart 

2. Webbing

3. Roots

4. Moss

Sculpt Monsters in ZBrush 

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1. Monster 1

2. Monster 2 

3. Monster 3

4. Monster 4

Integrate Debris, Monsters & Skull Models into Maya Environment 

Texture Cathedral Interior

Texture Debris

Texture Monsters

Create Lighting 

Rig Monsters

Set Up Walkthrough

Animate Monsters

Record Audio

Render an Unwrapped 360 Video

Stitch Together & Add Audio in Premier

Inject Metadata 

Upload to YouTube

SCHEDULE

April 11 

FIRST DELIVERABLE 

May 19 

PROJECT DEADLINE 

March 21 

PROPOSAL DEADLINE

March 27

Photos & Videos of Cathedral Interior 

*book equipment 

March 27

Fix Resolution of 360 Renders

March 28

Cathedral Interior in Maya 

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